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		<title>Filip Coulianos devblog</title>
		<description>I\\\'m Filip Coulianos, an aspiring level designer and environment artist. In this blog I will share the knowledge and discoveries I come across while doing my research and work with level design and environment art.</description>
		<link>http://filip.coulianos.se/Blog.php</link>
		<generator>News System (winged.info)</generator>
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		<item>
			<title>New project in the portfolio!</title>
			<link>http://filip.coulianos.se/Blog.php?post=1336226460</link>
			<description>Yepp, finally I&#039;m finishing my first real programming project I call Heist. I will make a short developer video showing off the project soon, but for now there will only be screenshots of the project. Just head over to the level design section to have a look at it yourself! :)
</description>
			<pubDate>Sat, 05 May 2012 14:01:00 GMT</pubDate>
			<guid>http://filip.coulianos.se/Blog.php?post=1336226460</guid>
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		<item>
			<title>Playing around in Unity</title>
			<link>http://filip.coulianos.se/Blog.php?post=1331983260</link>
			<description>Hello!

I just started a new and really really exciting project called &quot;SpaceCraft&quot; which obiusly involves spaceships and stuff! I recently started playing around with Strumpys shader editor, and man, its as good as unreals material editor!
Below is an in-game pic that i put together to practice painting space skyboxes and getting believable 3D planets that blend nicely into the background. Many have asked how i did the rim of the planet. The technique is brutally simple: Its just a plane with a painted circle that always faces the camera:

&lt;img alt=&quot;bilder/blogg/spacecraft/planet.png&quot; src=&quot;bilder/blogg/spacecraft/planet.png&quot; /&gt;
</description>
			<pubDate>Sat, 17 Mar 2012 11:21:00 GMT</pubDate>
			<guid>http://filip.coulianos.se/Blog.php?post=1331983260</guid>
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		<item>
			<title>New Portfolio piece</title>
			<link>http://filip.coulianos.se/Blog.php?post=1331983020</link>
			<description>I recently added my work on Syndicate on the frontpage. Sadly I cannot make a developer video out of that one due to NDA&#039;s and such. If you want to have a look, just head over to the Level Design section!
</description>
			<pubDate>Sat, 17 Mar 2012 11:17:00 GMT</pubDate>
			<guid>http://filip.coulianos.se/Blog.php?post=1331983020</guid>
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			<title>Just finished my first released game</title>
			<link>http://filip.coulianos.se/Blog.php?post=1330216041</link>
			<description>&lt;img alt=&quot;bilder/blogg/syndicate/syndicate.png&quot; src=&quot;bilder/blogg/syndicate/syndicate.png&quot; /&gt;

I always thought it would be a very emotional thing to, after all struggles, finally have a copy of a game you made yourself in your hands. It turned out that those emotions didn&#039;t erupt until i finished the game and saw the credits list. It&#039;s a really cool thing to finally have a game out on the shelves, and I can&#039;t wait to get more of them out there!
</description>
			<pubDate>Sun, 26 Feb 2012 00:27:21 GMT</pubDate>
			<guid>http://filip.coulianos.se/Blog.php?post=1330216041</guid>
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			<title>Syndicate is announced!</title>
			<link>http://filip.coulianos.se/Blog.php?post=1316335984</link>
			<description>&lt;img alt=&quot;bilder/blogg/syndicate/syndicate.png&quot; src=&quot;bilder/blogg/syndicate/syndicate.png&quot; /&gt;

I&#039;m proud to say that Syndicate is finally announced!
I&#039;m even more proud that the level I contributed with to the game actually was in the first batch of screenshots from the game :).</description>
			<pubDate>Sun, 18 Sep 2011 08:53:04 GMT</pubDate>
			<guid>http://filip.coulianos.se/Blog.php?post=1316335984</guid>
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			<title>Pacing &amp; Gameplay Analysis In Theory &amp; Practice</title>
			<link>http://filip.coulianos.se/Blog.php?post=1312406644</link>
			<description>&lt;img alt=&quot;bilder/blogg/gamasutra/gamasutra.jpg&quot; src=&quot;bilder/blogg/gamasutra/gamasutra.jpg&quot; /&gt;

Hello!

Its been a long time since i posted something here, but now I finally got my article Pacing And Gameplay Analysis In Theory And Practice published at Gamasutra!

This really feels like a great achievement for me. The response so far has been great, and I hope more articles will be published there in the future.</description>
			<pubDate>Wed, 03 Aug 2011 21:24:04 GMT</pubDate>
			<guid>http://filip.coulianos.se/Blog.php?post=1312406644</guid>
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			<title>Project 25 - Two years old still going strong</title>
			<link>http://filip.coulianos.se/Blog.php?post=1301249100</link>
			<description>Hey everyone,

Every now and then something small happens that makes you really really happy. During the last few days I&#039;ve had two e-mails from people who played through Project 25 thought it was good enough to let me know they&#039;ve played it and enjoyed it. They even sent me the questionaire I attached with the mod.</description>
			<pubDate>Sun, 27 Mar 2011 18:05:00 GMT</pubDate>
			<guid>http://filip.coulianos.se/Blog.php?post=1301249100</guid>
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		<item>
			<title>Starbreeze announces Licensing of Unreal Engine</title>
			<link>http://filip.coulianos.se/Blog.php?post=1298073410</link>
			<description>&lt;img alt=&quot;http://filip.coulianos.se/bilder/blogg/starbreeze/starbreeze.png&quot; src=&quot;http://filip.coulianos.se/bilder/blogg/starbreeze/starbreeze.png&quot; /&gt;

Recently Starbreeze announced that we are licensing the Unreal Engine. Im also proud to announce I am part of the team working with it developing future games! :D
</description>
			<pubDate>Fri, 18 Feb 2011 23:56:50 GMT</pubDate>
			<guid>http://filip.coulianos.se/Blog.php?post=1298073410</guid>
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			<title>Site under construction!</title>
			<link>http://filip.coulianos.se/Blog.php?post=1297611986</link>
			<description>&lt;img alt=&quot;bilder/blogg/underconstruction/stripe.jpg&quot; src=&quot;bilder/blogg/underconstruction/stripe.jpg&quot; /&gt;

Hello again!

Just wanted to let you know im currently adding some new images of the Boulevard, however the youtube video isn&#039;t finished yet. Until then you will have to live with old video and new images of the level.
</description>
			<pubDate>Sun, 13 Feb 2011 15:46:26 GMT</pubDate>
			<guid>http://filip.coulianos.se/Blog.php?post=1297611986</guid>
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		<item>
			<title>Article: Pacing in multiplayer</title>
			<link>http://filip.coulianos.se/Blog.php?post=1294216652</link>
			<description>&lt;img alt=&quot;bilder/blogg/pacinginmp/pacinginmultiplayer.jpg&quot; src=&quot;bilder/blogg/pacinginmp/pacinginmultiplayer.jpg&quot; /&gt;

I just got an E-mail from GameCareerGuide that they published my article about pacing in multiplayer games, finally! :D

I&#039;m really happy and proud that they published this fourth article I&#039;ve sent in to them. Hopefully ill make it to Gamasutra itself next time :).</description>
			<pubDate>Wed, 05 Jan 2011 08:37:32 GMT</pubDate>
			<guid>http://filip.coulianos.se/Blog.php?post=1294216652</guid>
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